Environment Artist

Odesa, Ukraine
Remote/mixed

Job Description

ARTNOVATOR is looking for a talented and self-motivated Environment Artist to join our team of cool specialists in creating first-class environments for next-gen gaming.

Responsibilities

  • Collaborate with the Lead Environment Artist to create high-quality environments and assets that align with the art direction.
  • Contribute to level design and work closely with the level design team on all aspects of gameplay related to game environments.
  • Design, prototype, and create AAA-quality game assets while maintaining organization and meeting agreed-upon deadlines.
  • Develop high-poly and low-poly models of environmental objects such as props, buildings, trees, and tile-sets.
  • Apply photo-realistic texturing to environmental objects
  • Ability to prioritize and multitask effectively.

Skills & Requirements

  • Minimum of 2+ years of experience in a similar position in the video game industry, preferably having participated in the production of at least one successful AAA project on PC and/or consoles.
  • High proficiency in standard software such as Max | Maya, ZBrush, Substance Painter | Designer, etc., and the ability to quickly learn new tools as needed.
  • Strong understanding of color theory and the ability to create balanced and appealing color palettes through lighting, texturing, and material work.
  • Advanced knowledge of physically based material workflows and shaders.
  • Great team player who is willing to seek help and feedback from others and provide it in return.
  • Awareness of current industry trends and techniques.

Extra Points

  • Understanding of photogrammetry processes and workflows.
  • Expertise with PBR, lighting, rendering, and material authoring.
  • Demonstrated ability to work across different visual styles.
  • Good knowledge of engines such as Unity, Unreal Engine 5, etc.
  • Portfolio showcasing photorealistic environment art.
  • Passion for video game development.

let’s work together!

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