Character Artist
Job Description
ARTNOVATOR is seeking an skilled and driven Character Artist to join our team of cool specialists in creating top-notch characters and creatures for next-gen gaming.
Responsibilities
- Create industry-leading character and creature art for AAA action games for consoles and PC
- Collaborate with the Lead Character Artist and other departments, including Concept Art, Animation, Rigging, and Game Design, to ensure artwork aligns with the game’s vision.
- Work closely with disciplines like Tech Art, Animation, and Design to understand gameplay requirements, address technological considerations, and ensure seamless integration of character art.
- Prototype character models based on concepts and implement them through established processes and pipelines.
- Take ownership of the character asset creation pipeline, managing it from inception to shippable in-engine content.
Skills & Requirements
- Minimum of 2+ years of production experience as a Character Artist in the games industry, having worked on cutting-edge AAA console and PC titles.
- Excellent proficiency in 3DS Max and | or Maya and | or Blender, ZBrush, and Marvelous Designer.
- In-depth understanding and practical experience in high-end character modeling, sculpting, and PBR materials.
- Strong grasp of scale, proportion, human anatomy, and surface properties.
- Adaptability to different styles of character art creation.
- Creative thinking skills and problem-solving abilities, coupled with excellent communication skills.
- Awareness of current industry trends and techniques.
Extra Points
- Experience in creating character concepts.
- Technical art skills, such as rigging and skinning.
- Experience with fur & hair solutions.
- Portfolio showcasing photorealistic Character and Creature artwork.
- Passion for video game development.